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    Build Log

    --------------------Configuration: LBreederVC - Win32 Debug--------------------

    Command Lines
    Creating command line "rc.exe /l 0x809 /fo"Debug/wx.res" /i "../../wx2/include" /i "\wx2\include\wx\msw" /d "_DEBUG" "C:\wx2\include\wx\msw\wx.rc""
    Creating temporary file "C:\WINDOWS\TEMP\RSP33A5.TMP" with contents
    [
    /nologo /MD /W3 /GX /ZI /Od /I "../../wx2/include" /I "../GL_Lsystem" /I "../Extras" /I "../Lsystem" /I "../Thinair" /I "../App" /I "../wxGLCanvases" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Fo"Debug/" /Fd"Debug/" /FD /c
    "C:\LBreeder\Thinair\Modarith.cpp"
    "C:\LBreeder\Thinair\Rand_rng.cpp"
    "C:\LBreeder\Thinair\Randcomp.cpp"
    "C:\LBreeder\Thinair\Randcong.cpp"
    "C:\LBreeder\Thinair\Randgen.cpp"
    "C:\LBreeder\Thinair\Randmcon.cpp"
    "C:\LBreeder\Thinair\Rndmconm.cpp"
    "C:\LBreeder\GL_Lsystem\GL_Lsystem.cpp"
    "C:\LBreeder\GL_Lsystem\GLGraphics.cpp"
    "C:\LBreeder\Lsystem\Lstring.cpp"
    "C:\LBreeder\Lsystem\Lturtle.cpp"
    "C:\LBreeder\GL_Lsystem\trackball.c"
    "C:\LBreeder\wxGLCanvases\AnimateGLCanvas.cpp"
    "C:\LBreeder\LBreeder\App.cpp"
    "C:\LBreeder\LBreeder\MyTextFrame.cpp"
    "C:\LBreeder\wxGLCanvases\LsysGLCanvas.cpp"
    ]
    Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP33A5.TMP"
    Creating temporary file "C:\WINDOWS\TEMP\RSP33A6.TMP" with contents
    [
    kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib openGL32.lib GLU32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/LBreeder.pdb" /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"Debug/LBreeder.exe" /pdbtype:sept /libpath:"../../wx2/lib"
    .\Debug\Modarith.obj
    .\Debug\Rand_rng.obj
    .\Debug\Randcomp.obj
    .\Debug\Randcong.obj
    .\Debug\Randgen.obj
    .\Debug\Randmcon.obj
    .\Debug\Rndmconm.obj
    .\Debug\GL_Lsystem.obj
    .\Debug\GLGraphics.obj
    .\Debug\Lstring.obj
    .\Debug\Lturtle.obj
    .\Debug\trackball.obj
    .\Debug\AnimateGLCanvas.obj
    .\Debug\App.obj
    .\Debug\MyTextFrame.obj
    .\Debug\LsysGLCanvas.obj
    .\Debug\wx.res
    ]
    Creating command line "link.exe @C:\WINDOWS\TEMP\RSP33A6.TMP"
    Output Window
    Compiling resources...
    Compiling...
    Modarith.cpp
    Rand_rng.cpp
    Randcomp.cpp
    Randcong.cpp
    Randgen.cpp
    Randmcon.cpp
    Rndmconm.cpp
    GL_Lsystem.cpp
    c:\lbreeder\extras\extra_math.h(46) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
    GLGraphics.cpp
    Lstring.cpp
    c:\lbreeder\extras\extra_math.h(46) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
    c:\lbreeder\lsystem\lstring.cpp(1313) : warning C4101: 'r_num' : unreferenced local variable
    c:\lbreeder\lsystem\lstring.cpp(1625) : warning C4101: 'new_mem' : unreferenced local variable
    Generating Code...
    Compiling...
    Lturtle.cpp
    c:\program files\microsoft visual studio\vc98\include\vector(60) : warning C4786: 'std::reverse_iterator,std::allocator > > const *,std::vector,std::allocator > >,std::vector,std::allocator > > const &,std::vector,std::allocator > > const *,int>' : identifier was truncated to '255' characters in the debug information
            c:\program files\microsoft visual studio\vc98\include\vector(58) : while compiling class-template member function '__thiscall std::vector,std::allocator > >,std::allocator,std::allocator > > > >::~std::vector,std::allocator > >,std::allocator,std::allocator > > > >(void)'
    c:\program files\microsoft visual studio\vc98\include\vector(60) : warning C4786: 'std::reverse_iterator,std::allocator > > *,std::vector,std::allocator > >,std::vector,std::allocator > > &,std::vector,std::allocator > > *,int>' : identifier was truncated to '255' characters in the debug information
            c:\program files\microsoft visual studio\vc98\include\vector(58) : while compiling class-template member function '__thiscall std::vector,std::allocator > >,std::allocator,std::allocator > > > >::~std::vector,std::allocator > >,std::allocator,std::allocator > > > >(void)'
    Generating Code...
    Compiling...
    trackball.c
    warning C4786: 'std::stack,std::allocator > >,std::vector,std::allocator > >,std::allocator,std::allocator > > > > >::~stack,std::allocator > >,std::vector,std::allocator > >,std::allocator,std::allocator > > > > >' : identifier was truncated to '255' characters in the debug information
    c:\program files\microsoft visual studio\vc98\include\stack(22) : warning C4786: 'std::stack,std::allocator > >,std::vector,std::allocator > >,std::allocator,std::allocator > > > > >::stack,std::allocator > >,std::vector,std::allocator > >,std::allocator,std::allocator > > > > >' : identifier was truncated to '255' characters in the debug information
    c:\program files\microsoft visual studio\vc98\include\vector(60) : warning C4786: 'std::vector,std::allocator > >,std::allocator,std::allocator > > > >::~vector,std::allocator > >,std::allocator,std::allocator > > > >' : identifier was truncated to '255' characters in the debug information
    c:\program files\microsoft visual studio\vc98\include\vector(39) : warning C4786: 'std::vector,std::allocator > >,std::allocator,std::allocator > > > >::vector,std::allocator > >,std::allocator,std::allocator > > > >' : identifier was truncated to '255' characters in the debug information
    Generating Code...
    Compiling...
    AnimateGLCanvas.cpp
    App.cpp
    MyTextFrame.cpp
    LsysGLCanvas.cpp
    Generating Code...
    Linking...

    Results
    LBreeder.exe - 0 error(s), 10 warning(s)