/*=========================================================================

  Program:   Visualization Toolkit
  Module:    $RCSfile: vtkGlyphSource2D.h,v $
  Language:  C++
  Date:      $Date: 2002/09/03 12:52:23 $
  Version:   $Revision: 1.12 $

  Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen 
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkGlyphSource2D - create 2D glyphs represented by vtkPolyData
// .SECTION Description
// vtkGlyphSource2D can generate a family of 2D glyphs each of which lies
// in the x-y plane (i.e., the z-coordinate is zero). The class is a helper 
// class to be used with vtkGlyph2D and vtkXYPlotActor.
//
// To use this class, specify the glyph type to use and its
// attributes. Attributes include its position (i.e., center point), scale,
// color, and whether the symbol is filled or not (a polygon or closed line
// sequence). You can also put a short line through the glyph running from -x
// to +x (the glyph looks like it's on a line), or a cross.

#ifndef __vtkGlyphSource2D_h
#define __vtkGlyphSource2D_h

#include "vtkPolyDataSource.h"

#define VTK_NO_GLYPH 0
#define VTK_VERTEX_GLYPH 1
#define VTK_DASH_GLYPH 2
#define VTK_CROSS_GLYPH 3
#define VTK_THICKCROSS_GLYPH 4
#define VTK_TRIANGLE_GLYPH 5
#define VTK_SQUARE_GLYPH 6
#define VTK_CIRCLE_GLYPH 7
#define VTK_DIAMOND_GLYPH 8
#define VTK_ARROW_GLYPH 9
#define VTK_THICKARROW_GLYPH 10
#define VTK_HOOKEDARROW_GLYPH 11

class vtkPoints;
class vtkUnsignedCharArray;
class vtkCellArray;

class VTK_GRAPHICS_EXPORT vtkGlyphSource2D : public vtkPolyDataSource 
{
public:
  vtkTypeRevisionMacro(vtkGlyphSource2D,vtkPolyDataSource);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Construct a vertex glyph centered at the origin, scale 1.0, white in
  // color, filled, with line segment passing through the point.
  static vtkGlyphSource2D *New();

  // Description:
  // Set the center of the glyph. By default the center is (0,0,0).
  vtkSetVector3Macro(Center,float);
  vtkGetVectorMacro(Center,float,3);

  // Description:
  // Set the scale of the glyph. Note that the glyphs are designed
  // to fit in the (1,1) rectangle.
  vtkSetClampMacro(Scale,float,0.0,VTK_LARGE_FLOAT);
  vtkGetMacro(Scale,float);

  // Description:
  // Set the scale of optional portions of the glyph (e.g., the
  // dash and cross is DashOn() and CrossOn()).
  vtkSetClampMacro(Scale2,float,0.0,VTK_LARGE_FLOAT);
  vtkGetMacro(Scale2,float);

  // Description:
  // Set the color of the glyph. The default color is white.
  vtkSetVector3Macro(Color,float);
  vtkGetVectorMacro(Color,float,3);

  // Description:
  // Specify whether the glyph is filled (a polygon) or not (a
  // closed polygon defined by line segments). This only applies
  // to 2D closed glyphs.
  vtkSetMacro(Filled,int);
  vtkGetMacro(Filled,int);
  vtkBooleanMacro(Filled,int);

  // Description:
  // Specify whether a short line segment is drawn through the
  // glyph. (This is in addition to the glyph. If the glyph type
  // is set to "Dash" there is no need to enable this flag.)
  vtkSetMacro(Dash,int);
  vtkGetMacro(Dash,int);
  vtkBooleanMacro(Dash,int);

  // Description:
  // Specify whether a cross is drawn as part of the glyph. (This 
  // is in addition to the glyph. If the glyph type is set to 
  // "Cross" there is no need to enable this flag.)
  vtkSetMacro(Cross,int);
  vtkGetMacro(Cross,int);
  vtkBooleanMacro(Cross,int);

  // Description:
  // Specify an angle (in degrees) to rotate the glyph around
  // the z-axis. Using this ivar, it is possible to generate
  // rotated glyphs (e.g., crosses, arrows, etc.)
  vtkSetMacro(RotationAngle,float);
  vtkGetMacro(RotationAngle,float);

  // Description:
  // Specify the type of glyph to generate.
  vtkSetClampMacro(GlyphType,int,VTK_NO_GLYPH,VTK_HOOKEDARROW_GLYPH);
  vtkGetMacro(GlyphType,int);
  void SetGlyphTypeToNone() {this->SetGlyphType(VTK_NO_GLYPH);}  
  void SetGlyphTypeToVertex() {this->SetGlyphType(VTK_VERTEX_GLYPH);}  
  void SetGlyphTypeToDash() {this->SetGlyphType(VTK_DASH_GLYPH);}  
  void SetGlyphTypeToCross() {this->SetGlyphType(VTK_CROSS_GLYPH);}
  void SetGlyphTypeToThickCross() {this->SetGlyphType(VTK_THICKCROSS_GLYPH);}
  void SetGlyphTypeToTriangle() {this->SetGlyphType(VTK_TRIANGLE_GLYPH);}
  void SetGlyphTypeToSquare() {this->SetGlyphType(VTK_SQUARE_GLYPH);}
  void SetGlyphTypeToCircle() {this->SetGlyphType(VTK_CIRCLE_GLYPH);}
  void SetGlyphTypeToDiamond() {this->SetGlyphType(VTK_DIAMOND_GLYPH);}
  void SetGlyphTypeToArrow() {this->SetGlyphType(VTK_ARROW_GLYPH);}
  void SetGlyphTypeToThickArrow() {this->SetGlyphType(VTK_THICKARROW_GLYPH);}
  void SetGlyphTypeToHookedArrow() {this->SetGlyphType(VTK_HOOKEDARROW_GLYPH);}

protected:
  vtkGlyphSource2D();
  ~vtkGlyphSource2D() {};

  void Execute();

  float Center[3];
  float Scale;
  float Scale2;
  float Color[3];
  int   Filled;
  int   Dash;
  int   Cross;
  int   GlyphType;
  float RotationAngle;
  
  void TransformGlyph(vtkPoints *pts);
  void ConvertColor();
  unsigned char RGB[3];
  
  void CreateVertex(vtkPoints *pts, vtkCellArray *verts, 
                    vtkUnsignedCharArray *colors);
  void CreateDash(vtkPoints *pts, vtkCellArray *lines, 
                  vtkCellArray *polys, vtkUnsignedCharArray *colors, float scale);
  void CreateCross(vtkPoints *pts, vtkCellArray *lines, 
                   vtkCellArray *polys, vtkUnsignedCharArray *colors, float scale);
  void CreateThickCross(vtkPoints *pts, vtkCellArray *lines, 
                        vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateTriangle(vtkPoints *pts, vtkCellArray *lines,
                      vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateSquare(vtkPoints *pts, vtkCellArray *lines,
                    vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateCircle(vtkPoints *pts, vtkCellArray *lines,
                    vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateDiamond(vtkPoints *pts, vtkCellArray *lines,
                     vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateArrow(vtkPoints *pts, vtkCellArray *lines,
                   vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateThickArrow(vtkPoints *pts, vtkCellArray *lines,
                        vtkCellArray *polys, vtkUnsignedCharArray *colors);
  void CreateHookedArrow(vtkPoints *pts, vtkCellArray *lines,
                         vtkCellArray *polys, vtkUnsignedCharArray *colors);

private:
  vtkGlyphSource2D(const vtkGlyphSource2D&);  // Not implemented.
  void operator=(const vtkGlyphSource2D&);  // Not implemented.
};

#endif


