/*=========================================================================

  Program:   Visualization Toolkit
  Module:    $RCSfile: vtkMarchingCubes.h,v $
  Language:  C++
  Date:      $Date: 2002/08/30 21:05:16 $
  Version:   $Revision: 1.62 $

  Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen 
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notice for more information.

     THIS CLASS IS PATENTED UNDER UNITED STATES PATENT NUMBER 4,710,876
     "System and Method for the Display of Surface Structures Contained
     Within the Interior Region of a Solid Body".
     Application of this software for commercial purposes requires 
     a license grant from GE. Contact:

         Carl B. Horton
         Sr. Counsel, Intellectual Property
         3000 N. Grandview Blvd., W-710
         Waukesha, WI  53188
         Phone:  (262) 513-4022
         E-Mail: Carl.Horton@med.ge.com

     for more information.

=========================================================================*/
// .NAME vtkMarchingCubes - generate isosurface(s) from volume
// .SECTION Description
// vtkMarchingCubes is a filter that takes as input a volume (e.g., 3D
// structured point set) and generates on output one or more isosurfaces.
// One or more contour values must be specified to generate the isosurfaces.
// Alternatively, you can specify a min/max scalar range and the number of
// contours to generate a series of evenly spaced contour values.

// .SECTION Caveats
// This filter is specialized to volumes. If you are interested in 
// contouring other types of data, use the general vtkContourFilter. If you
// want to contour an image (i.e., a volume slice), use vtkMarchingSquares.
// .SECTION See Also
// vtkContourFilter vtkSliceCubes vtkMarchingSquares vtkDividingCubes

#ifndef __vtkMarchingCubes_h
#define __vtkMarchingCubes_h

#include "vtkStructuredPointsToPolyDataFilter.h"

#include "vtkContourValues.h" // Needed for direct access to ContourValues

class vtkPointLocator;

class VTK_PATENTED_EXPORT vtkMarchingCubes : public vtkStructuredPointsToPolyDataFilter
{
public:
  static vtkMarchingCubes *New();
  vtkTypeRevisionMacro(vtkMarchingCubes,vtkStructuredPointsToPolyDataFilter);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Methods to set contour values
  void SetValue(int i, float value);
  float GetValue(int i);
  float *GetValues();
  void GetValues(float *contourValues);
  void SetNumberOfContours(int number);
  int GetNumberOfContours();
  void GenerateValues(int numContours, float range[2]);
  void GenerateValues(int numContours, float rangeStart, float rangeEnd);

  // Because we delegate to vtkContourValues
  unsigned long int GetMTime();

  // Description:
  // Set/Get the computation of normals. Normal computation is fairly
  // expensive in both time and storage. If the output data will be
  // processed by filters that modify topology or geometry, it may be
  // wise to turn Normals and Gradients off.
  vtkSetMacro(ComputeNormals,int);
  vtkGetMacro(ComputeNormals,int);
  vtkBooleanMacro(ComputeNormals,int);

  // Description:
  // Set/Get the computation of gradients. Gradient computation is
  // fairly expensive in both time and storage. Note that if
  // ComputeNormals is on, gradients will have to be calculated, but
  // will not be stored in the output dataset.  If the output data
  // will be processed by filters that modify topology or geometry, it
  // may be wise to turn Normals and Gradients off.
  vtkSetMacro(ComputeGradients,int);
  vtkGetMacro(ComputeGradients,int);
  vtkBooleanMacro(ComputeGradients,int);

  // Description:
  // Set/Get the computation of scalars.
  vtkSetMacro(ComputeScalars,int);
  vtkGetMacro(ComputeScalars,int);
  vtkBooleanMacro(ComputeScalars,int);

  // Description:
  // Overide the default locator.  Useful for changing the number of
  // bins for performance or specifying a more aggressive locator.
  void SetLocator(vtkPointLocator *locator);
  vtkGetObjectMacro(Locator,vtkPointLocator);

  // Description:
  // Create default locator. Used to create one when none is
  // specified. The locator is used to merge coincident points.
  void CreateDefaultLocator();

protected:
  vtkMarchingCubes();
  ~vtkMarchingCubes();

  void Execute();

  vtkContourValues *ContourValues;
  int ComputeNormals;
  int ComputeGradients;
  int ComputeScalars;
  vtkPointLocator *Locator;
private:
  vtkMarchingCubes(const vtkMarchingCubes&);  // Not implemented.
  void operator=(const vtkMarchingCubes&);  // Not implemented.
};

// Description:
// Set a particular contour value at contour number i. The index i ranges 
// between 0<=i<NumberOfContours.
inline void vtkMarchingCubes::SetValue(int i, float value)
{this->ContourValues->SetValue(i,value);}

// Description:
// Get the ith contour value.
inline float vtkMarchingCubes::GetValue(int i)
{return this->ContourValues->GetValue(i);}

// Description:
// Get a pointer to an array of contour values. There will be
// GetNumberOfContours() values in the list.
inline float *vtkMarchingCubes::GetValues()
{return this->ContourValues->GetValues();}

// Description:
// Fill a supplied list with contour values. There will be
// GetNumberOfContours() values in the list. Make sure you allocate
// enough memory to hold the list.
inline void vtkMarchingCubes::GetValues(float *contourValues)
{this->ContourValues->GetValues(contourValues);}

// Description:
// Set the number of contours to place into the list. You only really
// need to use this method to reduce list size. The method SetValue()
// will automatically increase list size as needed.
inline void vtkMarchingCubes::SetNumberOfContours(int number)
{this->ContourValues->SetNumberOfContours(number);}

// Description:
// Get the number of contours in the list of contour values.
inline int vtkMarchingCubes::GetNumberOfContours()
{return this->ContourValues->GetNumberOfContours();}

// Description:
// Generate numContours equally spaced contour values between specified
// range. Contour values will include min/max range values.
inline void vtkMarchingCubes::GenerateValues(int numContours, float range[2])
{this->ContourValues->GenerateValues(numContours, range);}

// Description:
// Generate numContours equally spaced contour values between specified
// range. Contour values will include min/max range values.
inline void vtkMarchingCubes::GenerateValues(int numContours, float
                                             rangeStart, float rangeEnd)
{this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd);}

#endif


