/*=========================================================================

  Program:   Visualization Toolkit
  Module:    $RCSfile: vtkCellTypes.cxx,v $
  Language:  C++
  Date:      $Date: 2002/01/22 15:25:14 $
  Version:   $Revision: 1.19 $

  Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen 
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkCellTypes.h"
#include "vtkObjectFactory.h"  

vtkCxxRevisionMacro(vtkCellTypes, "$Revision: 1.19 $");
vtkStandardNewMacro(vtkCellTypes);

vtkCellTypes::vtkCellTypes ()
{

  this->TypeArray = NULL;
  this->LocationArray = NULL;
  this->Size = 0;
  this->MaxId = -1;
  this->Extend = 1000;
  this->Allocate(1000,this->Extend);

}

vtkCellTypes::~vtkCellTypes()
{

  if ( this->TypeArray )
    {
    this->TypeArray->UnRegister(this);
    this->TypeArray = NULL;
    }

  if ( this->LocationArray )
    {
    this->LocationArray->UnRegister(this);
    this->LocationArray = NULL;
    }

}

// Allocate memory for this array. Delete old storage only if necessary.
int vtkCellTypes::Allocate(int sz, int ext)
{

  this->Size = ( sz > 0 ? sz : 1);
  this->Extend = ( ext > 0 ? ext : 1);
  this->MaxId = -1;

  if ( this->TypeArray )
    {
    this->TypeArray->UnRegister(this);
    }
  this->TypeArray = vtkUnsignedCharArray::New();
  this->TypeArray->Allocate(sz,ext);
  this->TypeArray->Register(this);
  this->TypeArray->Delete();

  if ( this->LocationArray )
    {
    this->LocationArray->UnRegister(this);
    }
  this->LocationArray = vtkIntArray::New();
  this->LocationArray->Allocate(sz,ext);
  this->LocationArray->Register(this);
  this->LocationArray->Delete();

  return 1;
}

// Add a cell at specified id.
void vtkCellTypes::InsertCell(int cellId, unsigned char type, int loc)
{
  vtkDebugMacro(<<"Insert Cell id: " << cellId << " at location " << loc);
  TypeArray->InsertValue(cellId, type);

  LocationArray->InsertValue(cellId, loc);

  if ( cellId > this->MaxId )
    {
    this->MaxId = cellId;
    }
  return;
}

// Add a cell to the object in the next available slot.
int vtkCellTypes::InsertNextCell(unsigned char type, int loc)
{
  vtkDebugMacro(<<"Insert Next Cell " << type << " location " << loc);
  this->InsertCell (++this->MaxId,type,loc);
  return this->MaxId;
}

// Specify a group of cell types.
void vtkCellTypes::SetCellTypes(int ncells, vtkUnsignedCharArray *cellTypes, vtkIntArray *cellLocations)
{
  this->Size = ncells;

  if (this->TypeArray)
    {
    this->TypeArray->Delete();
    }
  
  this->TypeArray = cellTypes;
  cellTypes->Register(this);

  if (this->LocationArray)
    {
    this->LocationArray->Delete();
    }
  this->LocationArray = cellLocations;
  cellLocations->Register(this);
  this->Extend = 1;
  this->MaxId = -1;

}

// Reclaim any extra memory.
void vtkCellTypes::Squeeze()
{
  this->TypeArray->Squeeze();
  this->LocationArray->Squeeze();
}

// Initialize object without releasing memory.
void vtkCellTypes::Reset()
{
  this->MaxId = -1;
}

unsigned long vtkCellTypes::GetActualMemorySize()
{
  unsigned long size=0;

  if ( this->TypeArray )
    {
    size += this->TypeArray->GetActualMemorySize();
    }

  if ( this->LocationArray )
    {
    size += this->LocationArray->GetActualMemorySize();
    }

  return (unsigned long) ceil((float)size/1000.0); //kilobytes
}


void vtkCellTypes::DeepCopy(vtkCellTypes *src)
{
  if (this->TypeArray)
    {
      this->TypeArray->UnRegister(this);
      this->TypeArray = NULL;
    }
  if (src->TypeArray)
    {
      this->TypeArray = vtkUnsignedCharArray::New();
      this->TypeArray->DeepCopy(src->TypeArray);
      this->TypeArray->Register(this);
      this->TypeArray->Delete();
    }

  if (this->LocationArray)
    {
      this->LocationArray->UnRegister(this);
      this->LocationArray = NULL;
    }
  if (src->LocationArray)
    {
      this->LocationArray = vtkIntArray::New();
      this->LocationArray->DeepCopy(src->LocationArray);
      this->LocationArray->Register(this);
      this->LocationArray->Delete();
    }

  this->Allocate(src->Size, src->Extend);
  this->MaxId = src->MaxId;
}

