
/******************************************************************************
 *
 * Module Name: aslanalyze.c - check for semantic errors
 *              $Revision: 77 $
 *
 *****************************************************************************/

/******************************************************************************
 *
 * 1. Copyright Notice
 *
 * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
 * All rights reserved.
 *
 * 2. License
 *
 * 2.1. This is your license from Intel Corp. under its intellectual property
 * rights.  You may have additional license terms from the party that provided
 * you this software, covering your right to use that party's intellectual
 * property rights.
 *
 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
 * copy of the source code appearing in this file ("Covered Code") an
 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
 * base code distributed originally by Intel ("Original Intel Code") to copy,
 * make derivatives, distribute, use and display any portion of the Covered
 * Code in any form, with the right to sublicense such rights; and
 *
 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
 * license (with the right to sublicense), under only those claims of Intel
 * patents that are infringed by the Original Intel Code, to make, use, sell,
 * offer to sell, and import the Covered Code and derivative works thereof
 * solely to the minimum extent necessary to exercise the above copyright
 * license, and in no event shall the patent license extend to any additions
 * to or modifications of the Original Intel Code.  No other license or right
 * is granted directly or by implication, estoppel or otherwise;
 *
 * The above copyright and patent license is granted only if the following
 * conditions are met:
 *
 * 3. Conditions
 *
 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification with rights to further distribute source must include
 * the above Copyright Notice, the above License, this list of Conditions,
 * and the following Disclaimer and Export Compliance provision.  In addition,
 * Licensee must cause all Covered Code to which Licensee contributes to
 * contain a file documenting the changes Licensee made to create that Covered
 * Code and the date of any change.  Licensee must include in that file the
 * documentation of any changes made by any predecessor Licensee.  Licensee
 * must include a prominent statement that the modification is derived,
 * directly or indirectly, from Original Intel Code.
 *
 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification without rights to further distribute source must
 * include the following Disclaimer and Export Compliance provision in the
 * documentation and/or other materials provided with distribution.  In
 * addition, Licensee may not authorize further sublicense of source of any
 * portion of the Covered Code, and must include terms to the effect that the
 * license from Licensee to its licensee is limited to the intellectual
 * property embodied in the software Licensee provides to its licensee, and
 * not to intellectual property embodied in modifications its licensee may
 * make.
 *
 * 3.3. Redistribution of Executable. Redistribution in executable form of any
 * substantial portion of the Covered Code or modification must reproduce the
 * above Copyright Notice, and the following Disclaimer and Export Compliance
 * provision in the documentation and/or other materials provided with the
 * distribution.
 *
 * 3.4. Intel retains all right, title, and interest in and to the Original
 * Intel Code.
 *
 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
 * Intel shall be used in advertising or otherwise to promote the sale, use or
 * other dealings in products derived from or relating to the Covered Code
 * without prior written authorization from Intel.
 *
 * 4. Disclaimer and Export Compliance
 *
 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
 * PARTICULAR PURPOSE.
 *
 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
 * LIMITED REMEDY.
 *
 * 4.3. Licensee shall not export, either directly or indirectly, any of this
 * software or system incorporating such software without first obtaining any
 * required license or other approval from the U. S. Department of Commerce or
 * any other agency or department of the United States Government.  In the
 * event Licensee exports any such software from the United States or
 * re-exports any such software from a foreign destination, Licensee shall
 * ensure that the distribution and export/re-export of the software is in
 * compliance with all laws, regulations, orders, or other restrictions of the
 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
 * any of its subsidiaries will export/re-export any technical data, process,
 * software, or service, directly or indirectly, to any country for which the
 * United States government or any agency thereof requires an export license,
 * other governmental approval, or letter of assurance, without first obtaining
 * such license, approval or letter.
 *
 *****************************************************************************/


#include "aslcompiler.h"
#include "aslcompiler.y.h"
#include "acparser.h"
#include "amlcode.h"

#include <ctype.h>

#define _COMPONENT          ACPI_COMPILER
        ACPI_MODULE_NAME    ("aslanalyze")


/*******************************************************************************
 *
 * FUNCTION:    AnMapArgTypeToBtype
 *
 * PARAMETERS:  ArgType      - The ARGI required type(s) for this argument,
 *                             from the opcode info table
 *
 * RETURN:      The corresponding Bit-encoded types
 *
 * DESCRIPTION: Convert an encoded ARGI required argument type code into a
 *              bitfield type code.  Implements the implicit source conversion
 *              rules.
 *
 ******************************************************************************/

UINT32
AnMapArgTypeToBtype (
    UINT32                  ArgType)
{

    switch (ArgType)
    {

    /* Simple types */

    case ARGI_ANYTYPE:
        return (ACPI_BTYPE_OBJECTS_AND_REFS);

    case ARGI_PACKAGE:
        return (ACPI_BTYPE_PACKAGE);

    case ARGI_EVENT:
        return (ACPI_BTYPE_EVENT);

    case ARGI_MUTEX:
        return (ACPI_BTYPE_MUTEX);

    case ARGI_DDBHANDLE:
        return (ACPI_BTYPE_DDB_HANDLE);

    /* Interchangeable types */
    /*
     * Source conversion rules:
     * Integer, String, and Buffer are all interchangeable
     */
    case ARGI_INTEGER:
    case ARGI_STRING:
    case ARGI_BUFFER:
    case ARGI_BUFFER_OR_STRING:
    case ARGI_COMPUTEDATA:
        return (ACPI_BTYPE_COMPUTE_DATA);

    /* References */

    case ARGI_INTEGER_REF:
        return (ACPI_BTYPE_INTEGER);

    case ARGI_OBJECT_REF:
        return (ACPI_BTYPE_ALL_OBJECTS);

    case ARGI_DEVICE_REF:
        return (ACPI_BTYPE_DEVICE_OBJECTS);

    case ARGI_REFERENCE:
        return (ACPI_BTYPE_REFERENCE);

    case ARGI_TARGETREF:
    case ARGI_FIXED_TARGET:
    case ARGI_SIMPLE_TARGET:
        return (ACPI_BTYPE_OBJECTS_AND_REFS);

    /* Complex types */

    case ARGI_DATAOBJECT:

        /* Buffer, string, package or reference to a Op - Used only by SizeOf operator*/

        return (ACPI_BTYPE_STRING | ACPI_BTYPE_BUFFER | ACPI_BTYPE_PACKAGE | ACPI_BTYPE_REFERENCE);

    case ARGI_COMPLEXOBJ:

        /* Buffer, String, or package */

        return (ACPI_BTYPE_STRING | ACPI_BTYPE_BUFFER | ACPI_BTYPE_PACKAGE);

    case ARGI_REF_OR_STRING:
        return (ACPI_BTYPE_STRING | ACPI_BTYPE_REFERENCE);

    case ARGI_REGION_OR_FIELD:
        return (ACPI_BTYPE_REGION | ACPI_BTYPE_FIELD_UNIT);

    default:
        break;
    }

    return (ACPI_BTYPE_OBJECTS_AND_REFS);
}


/*******************************************************************************
 *
 * FUNCTION:    AnMapEtypeToBtype
 *
 * PARAMETERS:  Etype           - Encoded ACPI Type
 *
 * RETURN:      Btype corresponding to the Etype
 *
 * DESCRIPTION: Convert an encoded ACPI type to a bitfield type applying the
 *              operand conversion rules.  In other words, returns the type(s)
 *              this Etype is implicitly converted to during interpretation.
 *
 ******************************************************************************/

UINT32
AnMapEtypeToBtype (
    UINT32              Etype)
{


    if (Etype == ACPI_TYPE_ANY)
    {
        return ACPI_BTYPE_OBJECTS_AND_REFS;
    }

    /* Try the standard ACPI data types */

    if (Etype <= ACPI_TYPE_EXTERNAL_MAX)
    {
        /*
         * This switch statement implements the allowed operand conversion
         * rules as per the "ASL Data Types" section of the ACPI
         * specification.
         */
        switch (Etype)
        {
        case ACPI_TYPE_INTEGER:
            return (ACPI_BTYPE_COMPUTE_DATA | ACPI_BTYPE_DDB_HANDLE);

        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:
            return (ACPI_BTYPE_COMPUTE_DATA);

        case ACPI_TYPE_PACKAGE:
            return (ACPI_BTYPE_PACKAGE);

        case ACPI_TYPE_FIELD_UNIT:
            return (ACPI_BTYPE_COMPUTE_DATA | ACPI_BTYPE_FIELD_UNIT);

        case ACPI_TYPE_BUFFER_FIELD:
            return (ACPI_BTYPE_COMPUTE_DATA | ACPI_BTYPE_BUFFER_FIELD);

        case ACPI_TYPE_DDB_HANDLE:
            return (ACPI_BTYPE_INTEGER | ACPI_BTYPE_DDB_HANDLE);

        case ACPI_BTYPE_DEBUG_OBJECT:

            /* Cannot be used as a source operand */

            return (0);

        default:
            return (1 << (Etype - 1));
        }
    }

    /* Try the internal data types */

    switch (Etype)
    {
    case ACPI_TYPE_LOCAL_REGION_FIELD:
    case ACPI_TYPE_LOCAL_BANK_FIELD:
    case ACPI_TYPE_LOCAL_INDEX_FIELD:

        /* Named fields can be either Integer/Buffer/String */

        return (ACPI_BTYPE_COMPUTE_DATA | ACPI_BTYPE_FIELD_UNIT);

    case ACPI_TYPE_LOCAL_ALIAS:

        return (ACPI_BTYPE_INTEGER);


    case ACPI_TYPE_LOCAL_RESOURCE:
    case ACPI_TYPE_LOCAL_RESOURCE_FIELD:

        return (ACPI_BTYPE_REFERENCE);

    default:
        printf ("Unhandled encoded type: %X\n", Etype);
        return (0);
    }
}


/*******************************************************************************
 *
 * FUNCTION:    AnMapBtypeToEtype
 *
 * PARAMETERS:  Btype               - Bitfield of ACPI types
 *
 * RETURN:      The Etype corresponding the the Btype
 *
 * DESCRIPTION: Convert a bitfield type to an encoded type
 *
 ******************************************************************************/

UINT32
AnMapBtypeToEtype (
    UINT32              Btype)
{
    UINT32              i;
    UINT32              Etype;


    if (Btype == 0)
    {
        return 0;
    }

    Etype = 1;
    for (i = 1; i < Btype; i *= 2)
    {
        Etype++;
    }

    return (Etype);
}


/*******************************************************************************
 *
 * FUNCTION:    AnFormatBtype
 *
 * PARAMETERS:  Btype               - Bitfield of ACPI types
 *              Buffer              - Where to put the ascii string
 *
 * RETURN:      None.
 *
 * DESCRIPTION: Convert a Btype to a string of ACPI types
 *
 ******************************************************************************/

void
AnFormatBtype (
    char                *Buffer,
    UINT32              Btype)
{
    UINT32              Type;
    BOOLEAN             First = TRUE;


    *Buffer = 0;

    if (Btype == 0)
    {
        strcat (Buffer, "NoReturnValue");
        return;
    }

    for (Type = 1; Type < ACPI_TYPE_EXTERNAL_MAX; Type++)
    {
        if (Btype & 0x00000001)
        {
            if (!First)
            {
                strcat (Buffer, "|");
            }
            First = FALSE;
            strcat (Buffer, AcpiUtGetTypeName (Type));
        }
        Btype >>= 1;
    }

    if (Btype & 0x00000001)
    {
        if (!First)
        {
            strcat (Buffer, "|");
        }
        First = FALSE;
        strcat (Buffer, "Reference");
    }

    Btype >>= 1;
    if (Btype & 0x00000001)
    {
        if (!First)
        {
            strcat (Buffer, "|");
        }
        First = FALSE;
        strcat (Buffer, "Resource");
    }
}


/*******************************************************************************
 *
 * FUNCTION:    AnGetBtype
 *
 * PARAMETERS:  Op          - Parse node whose type will be returned.
 *
 * RETURN:      The Btype associated with the Op.
 *
 * DESCRIPTION: Get the (bitfield) ACPI type associated with the parse node.
 *              Handles the case where the node is a name or method call and
 *              the actual type must be obtained from the namespace node.
 *
 ******************************************************************************/

UINT32
AnGetBtype (
    ACPI_PARSE_OBJECT       *Op)
{
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_PARSE_OBJECT       *ReferencedNode;
    UINT32                  ThisNodeBtype = 0;


    if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG)     ||
        (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING)  ||
        (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
    {
        Node = Op->Asl.Node;
        if (!Node)
        {
            DbgPrint (ASL_DEBUG_OUTPUT,
                "Null attached Nsnode: [%s] at line %d\n",
                Op->Asl.ParseOpName, Op->Asl.LineNumber);
            return ACPI_UINT32_MAX;
        }

        ThisNodeBtype = AnMapEtypeToBtype (Node->Type);

        /*
         * Since it was a named reference, enable the
         * reference bit also
         */
        ThisNodeBtype |= ACPI_BTYPE_REFERENCE;

        if (Op->Asl.ParseOpcode == PARSEOP_METHODCALL)
        {
            ReferencedNode = ACPI_CAST_PTR (ACPI_PARSE_OBJECT, Node->Object);
            if (!ReferencedNode)
            {
               printf ("No back ptr to Op: type %X\n", Node->Type);
               return ACPI_UINT32_MAX;
            }

            if (ReferencedNode->Asl.CompileFlags & NODE_METHOD_TYPED)
            {
                ThisNodeBtype = ReferencedNode->Asl.AcpiBtype;
            }
            else
            {
                return (ACPI_UINT32_MAX -1);
            }
        }
    }
    else
    {
        ThisNodeBtype = Op->Asl.AcpiBtype;
    }

    return (ThisNodeBtype);
}


/*******************************************************************************
 *
 * FUNCTION:    AnCheckForReservedName
 *
 * PARAMETERS:  Op              - A parse node
 *              Name            - NameSeg to check
 *
 * RETURN:      None
 *
 * DESCRIPTION: Check a NameSeg against the reserved list.
 *
 ******************************************************************************/

#define ACPI_VALID_RESERVED_NAME_MAX    0x80000000
#define ACPI_NOT_RESERVED_NAME          ACPI_UINT32_MAX
#define ACPI_PREDEFINED_NAME            (ACPI_UINT32_MAX - 1)
#define ACPI_EVENT_RESERVED_NAME        (ACPI_UINT32_MAX - 2)
#define ACPI_COMPILER_RESERVED_NAME     (ACPI_UINT32_MAX - 3)

UINT32
AnCheckForReservedName (
    ACPI_PARSE_OBJECT       *Op,
    char                    *Name)
{
    UINT32                  i;


    if (Name[0] == 0)
    {
        AcpiOsPrintf ("Found a null name, external = %s\n", Op->Asl.ExternalName);
    }

    /* All reserved names are prefixed with a single underscore */

    if (Name[0] != '_')
    {
        return (ACPI_NOT_RESERVED_NAME);
    }

    /* Check for a standard reserved method name */

    for (i = 0; ReservedMethods[i].Name; i++)
    {
        if (!ACPI_STRNCMP (Name, ReservedMethods[i].Name, ACPI_NAME_SIZE))
        {
            if (ReservedMethods[i].Flags & ASL_RSVD_SCOPE)
            {
                AslError (ASL_ERROR, ASL_MSG_RESERVED_WORD, Op, Op->Asl.ExternalName);
                return (ACPI_PREDEFINED_NAME);
            }
            else if (ReservedMethods[i].Flags & ASL_RSVD_RESOURCE_NAME)
            {
                AslError (ASL_ERROR, ASL_MSG_RESERVED_WORD, Op, Op->Asl.ExternalName);
                return (ACPI_PREDEFINED_NAME);
            }

            /* Return index into reserved array */

            return i;
        }
    }

    /*
     * Now check for the "special" reserved names --
     * GPE:  _Lxx
     * GPE:  _Exx
     * EC:   _Qxx
     */
    if ((Name[1] == 'L') ||
        (Name[1] == 'E') ||
        (Name[1] == 'Q'))
    {
        /* The next two characters must be hex digits */

        if ((isxdigit (Name[2])) &&
            (isxdigit (Name[3])))
        {
            return (ACPI_EVENT_RESERVED_NAME);
        }
    }


    /* Check for the names reserved for the compiler itself: _T_x */

    else if ((Op->Asl.ExternalName[1] == 'T') &&
             (Op->Asl.ExternalName[2] == '_'))
    {
        AslError (ASL_ERROR, ASL_MSG_RESERVED_WORD, Op, Op->Asl.ExternalName);
        return (ACPI_COMPILER_RESERVED_NAME);
    }

    /*
     * The name didn't match any of the known reserved names.  Flag it as a
     * warning, since the entire namespace starting with an underscore is
     * reserved by the ACPI spec.
     */
    AslError (ASL_WARNING, ASL_MSG_UNKNOWN_RESERVED_NAME, Op, Op->Asl.ExternalName);

    return (ACPI_NOT_RESERVED_NAME);
}


/*******************************************************************************
 *
 * FUNCTION:    AnCheckForReservedMethod
 *
 * PARAMETERS:  Op              - A parse node of type "METHOD".
 *              MethodInfo      - Saved info about this method
 *
 * RETURN:      None
 *
 * DESCRIPTION: If method is a reserved name, check that the number of arguments
 *              and the return type (returns a value or not) is correct.
 *
 ******************************************************************************/

void
AnCheckForReservedMethod (
    ACPI_PARSE_OBJECT       *Op,
    ASL_METHOD_INFO         *MethodInfo)
{
    UINT32                  Index;


    /* Check for a match against the reserved name list */

    Index = AnCheckForReservedName (Op, Op->Asl.NameSeg);

    switch (Index)
    {
    case ACPI_NOT_RESERVED_NAME:
    case ACPI_PREDEFINED_NAME:
    case ACPI_COMPILER_RESERVED_NAME:

        /* Just return, nothing to do */
        break;


    case ACPI_EVENT_RESERVED_NAME:

        Gbl_ReservedMethods++;

        /* NumArguments must be zero for all _Lxx, _Exx, and _Qxx methods */

        if (MethodInfo->NumArguments != 0)
        {
            sprintf (MsgBuffer, " %s requires %d",
                        Op->Asl.ExternalName, 0);

            AslError (ASL_WARNING, ASL_MSG_RESERVED_ARG_COUNT_HI, Op, MsgBuffer);
        }
        break;


    default:

        Gbl_ReservedMethods++;

        /* Matched a reserved method name */

        if (MethodInfo->NumArguments != ReservedMethods[Index].NumArguments)
        {
            sprintf (MsgBuffer, " %s requires %d",
                        ReservedMethods[Index].Name,
                        ReservedMethods[Index].NumArguments);

            if (MethodInfo->NumArguments > ReservedMethods[Index].NumArguments)
            {
                AslError (ASL_WARNING, ASL_MSG_RESERVED_ARG_COUNT_HI, Op, MsgBuffer);
            }
            else
            {
                AslError (ASL_WARNING, ASL_MSG_RESERVED_ARG_COUNT_LO, Op, MsgBuffer);
            }
        }

        if (MethodInfo->NumReturnNoValue &&
            ReservedMethods[Index].Flags & ASL_RSVD_RETURN_VALUE)
        {
            sprintf (MsgBuffer, "%s", ReservedMethods[Index].Name);

            AslError (ASL_WARNING, ASL_MSG_RESERVED_RETURN_VALUE, Op, MsgBuffer);
        }
        break;
    }
}


/*******************************************************************************
 *
 * FUNCTION:    AnMethodAnalysisWalkBegin
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Descending callback for the analysis walk.  Check methods for :
 *              1) Initialized local variables
 *              2) Valid arguments
 *              3) Return types
 *
 ******************************************************************************/

ACPI_STATUS
AnMethodAnalysisWalkBegin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ASL_ANALYSIS_WALK_INFO  *WalkInfo = (ASL_ANALYSIS_WALK_INFO *) Context;
    ASL_METHOD_INFO         *MethodInfo = WalkInfo->MethodStack;
    ACPI_PARSE_OBJECT       *Next;
    UINT32                  RegisterNumber;
    UINT32                  i;
    char                    LocalName[] = "Local0";
    char                    ArgName[] = "Arg0";


    ACPI_FUNCTION_NAME ("AnMethodAnalysisWalkBegin");


    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_METHOD:

        TotalMethods++;

        /*
         * Create and init method info
         */
        MethodInfo       = UtLocalCalloc (sizeof (ASL_METHOD_INFO));
        MethodInfo->Next = WalkInfo->MethodStack;
        MethodInfo->Op = Op;

        WalkInfo->MethodStack = MethodInfo;

        /* Get the NumArguments node */

        Next = Op->Asl.Child;
        Next = Next->Asl.Next;
        MethodInfo->NumArguments = (UINT8) (((UINT8) Next->Asl.Value.Integer) & 0x07);

        /*
         * Actual arguments are initialized at method entry.
         * All other ArgX "registers" can be used as locals, so we
         * track their initialization.
         */
        for (i = 0; i < MethodInfo->NumArguments; i++)
        {
            MethodInfo->ArgInitialized[i] = TRUE;
        }

        break;


    case PARSEOP_METHODCALL:

        if (MethodInfo &&
           (Op->Asl.Node == MethodInfo->Op->Asl.Node))
        {
            AslError (ASL_REMARK, ASL_MSG_RECURSION, Op, Op->Asl.ExternalName);
        }
        break;


    case PARSEOP_LOCAL0:
    case PARSEOP_LOCAL1:
    case PARSEOP_LOCAL2:
    case PARSEOP_LOCAL3:
    case PARSEOP_LOCAL4:
    case PARSEOP_LOCAL5:
    case PARSEOP_LOCAL6:
    case PARSEOP_LOCAL7:

        if (!MethodInfo)
        {
            /* Probably was an error in the method declaration, no additional error here */

            ACPI_DEBUG_PRINT ((ACPI_DB_WARN, "%p, No parent method\n", Op));
            return (AE_ERROR);
        }

        RegisterNumber = (Op->Asl.AmlOpcode & 0x000F);

        /*
         * If the local is being used as a target, mark the local
         * initialized
         */
        if (Op->Asl.CompileFlags & NODE_IS_TARGET)
        {
            MethodInfo->LocalInitialized[RegisterNumber] = TRUE;
        }

        /*
         * Otherwise, this is a reference, check if the local
         * has been previously initialized.
         */
        else if (!MethodInfo->LocalInitialized[RegisterNumber])
        {
            LocalName[strlen (LocalName) -1] = (char) (RegisterNumber + 0x30);
            AslError (ASL_ERROR, ASL_MSG_LOCAL_INIT, Op, LocalName);
        }
        break;


    case PARSEOP_ARG0:
    case PARSEOP_ARG1:
    case PARSEOP_ARG2:
    case PARSEOP_ARG3:
    case PARSEOP_ARG4:
    case PARSEOP_ARG5:
    case PARSEOP_ARG6:

        if (!MethodInfo)
        {
            /* Probably was an error in the method declaration, no additional error here */

            ACPI_DEBUG_PRINT ((ACPI_DB_WARN, "%p, No parent method\n", Op));
            return (AE_ERROR);
        }

        RegisterNumber = (Op->Asl.AmlOpcode & 0x000F) - 8;
        ArgName[strlen (ArgName) -1] = (char) (RegisterNumber + 0x30);

        /*
         * If the Arg is being used as a target, mark the local
         * initialized
         */
        if (Op->Asl.CompileFlags & NODE_IS_TARGET)
        {
            MethodInfo->ArgInitialized[RegisterNumber] = TRUE;
        }

        /*
         * Otherwise, this is a reference, check if the Arg
         * has been previously initialized.
         */
        else if (!MethodInfo->ArgInitialized[RegisterNumber])
        {
            AslError (ASL_ERROR, ASL_MSG_ARG_INIT, Op, ArgName);
        }

        /* Flag this arg if it is not a "real" argument to the method */

        if (RegisterNumber >= MethodInfo->NumArguments)
        {
            AslError (ASL_REMARK, ASL_MSG_NOT_PARAMETER, Op, ArgName);
        }
        break;


    case PARSEOP_RETURN:

        if (!MethodInfo)
        {
            /* Probably was an error in the method declaration, no additional error here */

            ACPI_DEBUG_PRINT ((ACPI_DB_WARN, "%p, No parent method\n", Op));
            return (AE_ERROR);
        }

        /* Child indicates a return value */

        if ((Op->Asl.Child) &&
            (Op->Asl.Child->Asl.ParseOpcode != PARSEOP_DEFAULT_ARG))
        {
            MethodInfo->NumReturnWithValue++;
        }
        else
        {
            MethodInfo->NumReturnNoValue++;
        }
        break;


    case PARSEOP_BREAK:
    case PARSEOP_CONTINUE:

        Next = Op->Asl.Parent;
        while (Next)
        {
            if (Next->Asl.ParseOpcode == PARSEOP_WHILE)
            {
                break;
            }
            Next = Next->Asl.Parent;
        }

        if (!Next)
        {
            AslError (ASL_ERROR, ASL_MSG_NO_WHILE, Op, NULL);
        }
        break;


    case PARSEOP_DEVICE:
    case PARSEOP_EVENT:
    case PARSEOP_MUTEX:
    case PARSEOP_OPERATIONREGION:
    case PARSEOP_POWERRESOURCE:
    case PARSEOP_PROCESSOR:
    case PARSEOP_THERMALZONE:

        /*
         * The first operand is a name to be created in the namespace.
         * Check against the reserved list.
         */
        i = AnCheckForReservedName (Op, Op->Asl.NameSeg);
        if (i < ACPI_VALID_RESERVED_NAME_MAX)
        {
            AslError (ASL_ERROR, ASL_MSG_RESERVED_USE, Op, Op->Asl.ExternalName);
        }
        break;


    case PARSEOP_NAME:

        i = AnCheckForReservedName (Op, Op->Asl.NameSeg);
        if (i < ACPI_VALID_RESERVED_NAME_MAX)
        {
            if (ReservedMethods[i].NumArguments > 0)
            {
                /*
                 * This reserved name must be a control method because
                 * it must have arguments
                 */
                AslError (ASL_ERROR, ASL_MSG_RESERVED_METHOD, Op, "with arguments");
            }

            /*
             * Typechecking for _HID
             */
            else if (!ACPI_STRCMP (METHOD_NAME__HID, ReservedMethods[i].Name))
            {
                /* Examine the second operand to typecheck it */

                Next = Op->Asl.Child->Asl.Next;

                if ((Next->Asl.ParseOpcode != PARSEOP_INTEGER) &&
                    (Next->Asl.ParseOpcode != PARSEOP_STRING_LITERAL))
                {
                    /* _HID must be a string or an integer */

                    AslError (ASL_ERROR, ASL_MSG_RESERVED_OPERAND_TYPE, Next, "String or Integer");
                }

                if (Next->Asl.ParseOpcode == PARSEOP_STRING_LITERAL)
                {
                    /*
                     * _HID is a string, all characters must be alphanumeric.
                     * One of the things we want to catch here is the use of
                     * a leading asterisk in the string.
                     */
                    for (i = 0; Next->Asl.Value.String[i]; i++)
                    {
                        if (!isalnum (Next->Asl.Value.String[i]))
                        {
                            AslError (ASL_ERROR, ASL_MSG_ALPHANUMERIC_STRING, Next, Next->Asl.Value.String);
                            break;
                        }
                    }
                }
            }
        }

        break;


    default:
        break;
    }

    return AE_OK;
}


/*******************************************************************************
 *
 * FUNCTION:    AnLastStatementIsReturn
 *
 * PARAMETERS:  Op            - A method parse node
 *
 * RETURN:      TRUE if last statement is an ASL RETURN.  False otherwise
 *
 * DESCRIPTION: Walk down the list of top level statements within a method
 *              to find the last one.  Check if that last statement is in
 *              fact a RETURN statement.
 *
 ******************************************************************************/

BOOLEAN
AnLastStatementIsReturn (
    ACPI_PARSE_OBJECT       *Op)
{
    ACPI_PARSE_OBJECT       *Next;


    /*
     * Check if last statement is a return
     */
    Next = ASL_GET_CHILD_NODE (Op);
    while (Next)
    {
        if ((!Next->Asl.Next) &&
            (Next->Asl.ParseOpcode == PARSEOP_RETURN))
        {
            return TRUE;
        }

        Next = ASL_GET_PEER_NODE (Next);
    }

    return FALSE;
}


/*******************************************************************************
 *
 * FUNCTION:    AnMethodAnalysisWalkEnd
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Ascending callback for analysis walk.  Complete method
 *              return analysis.
 *
 ******************************************************************************/

ACPI_STATUS
AnMethodAnalysisWalkEnd (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ASL_ANALYSIS_WALK_INFO  *WalkInfo = (ASL_ANALYSIS_WALK_INFO *) Context;
    ASL_METHOD_INFO         *MethodInfo = WalkInfo->MethodStack;


    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_METHOD:
    case PARSEOP_RETURN:
        if (!MethodInfo)
        {
            printf ("No method info for method! [%s]\n", Op->Asl.Namepath);
            AslError (ASL_ERROR, ASL_MSG_COMPILER_INTERNAL, Op, "No method info for this method");
            CmCleanupAndExit ();
            return (AE_AML_INTERNAL);
        }
        break;

    default:
        break;
    }

    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_METHOD:

        WalkInfo->MethodStack = MethodInfo->Next;

        /*
         * Check if there is no return statement at the end of the
         * method AND we can actually get there -- i.e., the execution
         * of the method can possibly terminate without a return statement.
         */
        if ((!AnLastStatementIsReturn (Op)) &&
            (!(Op->Asl.CompileFlags & NODE_HAS_NO_EXIT)))
        {
            /*
             * No return statement, and execution can possibly exit
             * via this path.  This is equivalent to Return ()
             */
            MethodInfo->NumReturnNoValue++;
        }

        /*
         * Check for case where some return statements have a return value
         * and some do not.  Exit without a return statement is a return with
         * no value
         */
        if (MethodInfo->NumReturnNoValue &&
            MethodInfo->NumReturnWithValue)
        {
            AslError (ASL_WARNING, ASL_MSG_RETURN_TYPES, Op, Op->Asl.ExternalName);
        }

        /*
         * If there are any RETURN() statements with no value, or there is a
         * control path that allows the method to exit without a return value,
         * we mark the method as a method that does not return a value.  This
         * knowledge can be used to check method invocations that expect a
         * returned value.
         */
        if (MethodInfo->NumReturnNoValue)
        {
            if (MethodInfo->NumReturnWithValue)
            {
                Op->Asl.CompileFlags |= NODE_METHOD_SOME_NO_RETVAL;
            }
            else
            {
                Op->Asl.CompileFlags |= NODE_METHOD_NO_RETVAL;
            }
        }

        /*
         * Check predefined method names for correct return behavior
         * and correct number of arguments
         */
        AnCheckForReservedMethod (Op, MethodInfo);
        ACPI_MEM_FREE (MethodInfo);
        break;


    case PARSEOP_RETURN:

        /*
         * The parent block does not "exit" and continue execution -- the
         * method is terminated here with the Return() statement.
         */
        Op->Asl.Parent->Asl.CompileFlags |= NODE_HAS_NO_EXIT;
        Op->Asl.ParentMethod = MethodInfo->Op;      /* Used in the "typing" pass later */

        /*
         * If there is a peer node after the return statement, then this
         * node is unreachable code -- i.e., it won't be executed because of the
         * preceeding Return() statement.
         */
        if (Op->Asl.Next)
        {
            AslError (ASL_WARNING, ASL_MSG_UNREACHABLE_CODE, Op->Asl.Next, NULL);
        }
        break;


    case PARSEOP_IF:

        if ((Op->Asl.CompileFlags & NODE_HAS_NO_EXIT) &&
            (Op->Asl.Next) &&
            (Op->Asl.Next->Asl.ParseOpcode == PARSEOP_ELSE))
        {
            /*
             * This IF has a corresponding ELSE.  The IF block has no exit,
             * (it contains an unconditional Return)
             * mark the ELSE block to remember this fact.
             */
            Op->Asl.Next->Asl.CompileFlags |= NODE_IF_HAS_NO_EXIT;
        }
        break;


    case PARSEOP_ELSE:

        if ((Op->Asl.CompileFlags & NODE_HAS_NO_EXIT) &&
            (Op->Asl.CompileFlags & NODE_IF_HAS_NO_EXIT))
        {
            /*
             * This ELSE block has no exit and the corresponding IF block
             * has no exit either.  Therefore, the parent node has no exit.
             */
            Op->Asl.Parent->Asl.CompileFlags |= NODE_HAS_NO_EXIT;
        }
        break;


    default:

        if ((Op->Asl.CompileFlags & NODE_HAS_NO_EXIT) &&
            (Op->Asl.Parent))
        {
            /* If this node has no exit, then the parent has no exit either */

            Op->Asl.Parent->Asl.CompileFlags |= NODE_HAS_NO_EXIT;
        }
        break;
    }

    return AE_OK;
}


/*******************************************************************************
 *
 * FUNCTION:    AnMethodTypingWalkBegin
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Descending callback for the typing walk.
 *
 ******************************************************************************/

ACPI_STATUS
AnMethodTypingWalkBegin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{

    return AE_OK;
}


/*******************************************************************************
 *
 * FUNCTION:    AnMethodTypingWalkEnd
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Ascending callback for typing walk.  Complete method
 *              return analysis.  Check methods for :
 *              1) Initialized local variables
 *              2) Valid arguments
 *              3) Return types
 *
 ******************************************************************************/

ACPI_STATUS
AnMethodTypingWalkEnd (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    UINT32                  ThisNodeBtype;


    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_METHOD:

        Op->Asl.CompileFlags |= NODE_METHOD_TYPED;
        break;

    case PARSEOP_RETURN:

        if ((Op->Asl.Child) &&
            (Op->Asl.Child->Asl.ParseOpcode != PARSEOP_DEFAULT_ARG))
        {
            ThisNodeBtype = AnGetBtype (Op->Asl.Child);

            if ((Op->Asl.Child->Asl.ParseOpcode == PARSEOP_METHODCALL) &&
                (ThisNodeBtype == (ACPI_UINT32_MAX -1)))
            {
                /*
                 * The method is untyped at this time (typically a forward reference).
                 * We must recursively type the method here
                 */
                TrWalkParseTree (ACPI_CAST_PTR (ACPI_PARSE_OBJECT, Op->Asl.Child->Asl.Node->Object),
                        ASL_WALK_VISIT_TWICE, AnMethodTypingWalkBegin,
                        AnMethodTypingWalkEnd, NULL);

                ThisNodeBtype = AnGetBtype (Op->Asl.Child);
            }

            /* Returns a value, get it's type */

            if (Op->Asl.ParentMethod)
            {
                Op->Asl.ParentMethod->Asl.AcpiBtype |= ThisNodeBtype;
            }
        }
        break;

    default:
        break;
    }

    return AE_OK;
}


/*******************************************************************************
 *
 * FUNCTION:    AnCheckMethodReturnValue
 *
 * PARAMETERS:  Op                  - Parent
 *              OpInfo              - Parent info
 *              ArgOp               - Method invocation op
 *              RequiredBtypes      - What caller requires
 *              ThisNodeBtype       - What this node returns (if anything)
 *
 * RETURN:      None
 *
 * DESCRIPTION: Check a method invocation for 1) A return value and if it does
 *              in fact return a value, 2) check the type of the return value.
 *
 ******************************************************************************/

void
AnCheckMethodReturnValue (
    ACPI_PARSE_OBJECT       *Op,
    const ACPI_OPCODE_INFO  *OpInfo,
    ACPI_PARSE_OBJECT       *ArgOp,
    UINT32                  RequiredBtypes,
    UINT32                  ThisNodeBtype)
{
    ACPI_PARSE_OBJECT       *OwningOp;
    ACPI_NAMESPACE_NODE     *Node;


    Node = ArgOp->Asl.Node;


    /* Examine the parent op of this method */

    OwningOp = ACPI_CAST_PTR (ACPI_PARSE_OBJECT, Node->Object);
    if (OwningOp->Asl.CompileFlags & NODE_METHOD_NO_RETVAL)
    {
        /*
         * Method NEVER returns a value
         */
        AslError (ASL_ERROR, ASL_MSG_NO_RETVAL, Op, Op->Asl.ExternalName);
    }
    else if (OwningOp->Asl.CompileFlags & NODE_METHOD_SOME_NO_RETVAL)
    {
        /*
         * Method SOMETIMES returns a value, SOMETIMES not
         */
        AslError (ASL_WARNING, ASL_MSG_SOME_NO_RETVAL, Op, Op->Asl.ExternalName);
    }
    else if (!(ThisNodeBtype & RequiredBtypes))
    {
        /*
         * Method returns a value, but the type is wrong
         */
        AnFormatBtype (StringBuffer, ThisNodeBtype);
        AnFormatBtype (StringBuffer2, RequiredBtypes);


        /*
         * The case where the method does not return any value at all
         * was already handled in the namespace cross reference
         * -- Only issue an error if the method in fact returns a value,
         * but it is of the wrong type
         */
        if (ThisNodeBtype != 0)
        {
            sprintf (MsgBuffer, "Method returns [%s], %s operator requires [%s]",
                        StringBuffer, OpInfo->Name, StringBuffer2);

            AslError (ASL_ERROR, ASL_MSG_INVALID_TYPE, ArgOp, MsgBuffer);
        }
    }
}


/*******************************************************************************
 *
 * FUNCTION:    AnOperandTypecheckWalkBegin
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Descending callback for the analysis walk.  Check methods for :
 *              1) Initialized local variables
 *              2) Valid arguments
 *              3) Return types
 *
 ******************************************************************************/

ACPI_STATUS
AnOperandTypecheckWalkBegin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{

    return AE_OK;
}


/*******************************************************************************
 *
 * FUNCTION:    AnOperandTypecheckWalkEnd
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Ascending callback for analysis walk.  Complete method
 *              return analysis.
 *
 ******************************************************************************/

ACPI_STATUS
AnOperandTypecheckWalkEnd (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    const ACPI_OPCODE_INFO  *OpInfo;
    UINT32                  RuntimeArgTypes;
    UINT32                  RuntimeArgTypes2;
    UINT32                  RequiredBtypes;
    UINT32                  ThisNodeBtype;
    UINT32                  CommonBtypes;
    UINT32                  OpcodeClass;
    ACPI_PARSE_OBJECT       *ArgOp;
    UINT32                  ArgType;


    switch (Op->Asl.AmlOpcode)
    {
    case AML_RAW_DATA_BYTE:
    case AML_RAW_DATA_WORD:
    case AML_RAW_DATA_DWORD:
    case AML_RAW_DATA_QWORD:
    case AML_RAW_DATA_BUFFER:
    case AML_RAW_DATA_CHAIN:
    case AML_PACKAGE_LENGTH:
    case AML_UNASSIGNED_OPCODE:
    case AML_DEFAULT_ARG_OP:

        /* Ignore the internal (compiler-only) AML opcodes */

        return (AE_OK);

    default:
        break;
    }

    OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
    if (!OpInfo)
    {
        return (AE_OK);
    }

    ArgOp           = Op->Asl.Child;
    RuntimeArgTypes = OpInfo->RuntimeArgs;
    OpcodeClass     = OpInfo->Class;


    /*
     * Special case for control opcodes IF/RETURN/WHILE since they
     * have no runtime arg list (at this time)
     */
    switch (Op->Asl.AmlOpcode)
    {
    case AML_IF_OP:
    case AML_WHILE_OP:
    case AML_RETURN_OP:

        if (ArgOp->Asl.ParseOpcode == PARSEOP_METHODCALL)
        {
            /* The lone arg is a method call, check it */

            RequiredBtypes = AnMapArgTypeToBtype (ARGI_INTEGER);
            if (Op->Asl.AmlOpcode == AML_RETURN_OP)
            {
                RequiredBtypes = 0xFFFFFFFF;
            }

            ThisNodeBtype = AnGetBtype (ArgOp);
            if (ThisNodeBtype == ACPI_UINT32_MAX)
            {
                return (AE_OK);
            }
            AnCheckMethodReturnValue (Op, OpInfo, ArgOp, RequiredBtypes, ThisNodeBtype);
        }
        return (AE_OK);

    default:
        break;
    }

    /* Ignore the non-executable opcodes */

    if (RuntimeArgTypes == ARGI_INVALID_OPCODE)
    {
        return (AE_OK);
    }

    switch (OpcodeClass)
    {
    case AML_CLASS_EXECUTE:
    case AML_CLASS_CREATE:
    case AML_CLASS_CONTROL:
    case AML_CLASS_RETURN_VALUE:

        /* TBD: Change class or fix typechecking for these */

        if ((Op->Asl.AmlOpcode == AML_BUFFER_OP)        ||
            (Op->Asl.AmlOpcode == AML_PACKAGE_OP)       ||
            (Op->Asl.AmlOpcode == AML_VAR_PACKAGE_OP))
        {
            break;
        }

        /* Reverse the runtime argument list */

        RuntimeArgTypes2 = 0;
        while ((ArgType = GET_CURRENT_ARG_TYPE (RuntimeArgTypes)))
        {
            RuntimeArgTypes2 <<= ARG_TYPE_WIDTH;
            RuntimeArgTypes2 |= ArgType;
            INCREMENT_ARG_LIST (RuntimeArgTypes);
        }

        while ((ArgType = GET_CURRENT_ARG_TYPE (RuntimeArgTypes2)))
        {
            RequiredBtypes = AnMapArgTypeToBtype (ArgType);

            ThisNodeBtype = AnGetBtype (ArgOp);
            if (ThisNodeBtype == ACPI_UINT32_MAX)
            {
                goto NextArgument;
            }

            /* Examine the arg based on the required type of the arg */

            switch (ArgType)
            {
            case ARGI_TARGETREF:

                if (ArgOp->Asl.ParseOpcode == PARSEOP_ZERO)
                {
                    /* ZERO is the placeholder for "don't store result" */

                    ThisNodeBtype = RequiredBtypes;
                    break;
                }

                if (ArgOp->Asl.ParseOpcode == PARSEOP_INTEGER)
                {
                    /*
                     * This is the case where an original reference to a resource
                     * descriptor field has been replaced by an (Integer) offset.
                     * These named fields are supported at compile-time only;
                     * the names are not passed to the interpreter (via the AML).
                     */
                    if ((ArgOp->Asl.Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) ||
                        (ArgOp->Asl.Node->Type == ACPI_TYPE_LOCAL_RESOURCE))
                    {
                        AslError (ASL_ERROR, ASL_MSG_RESOURCE_FIELD, ArgOp, NULL);
                    }
                    else
                    {
                        AslError (ASL_ERROR, ASL_MSG_INVALID_TYPE, ArgOp, NULL);
                    }
                    break;
                }

                if ((ArgOp->Asl.ParseOpcode == PARSEOP_METHODCALL) ||
                    (ArgOp->Asl.ParseOpcode == PARSEOP_DEREFOF))
                {
                    break;
                }

                ThisNodeBtype = RequiredBtypes;
                break;


            case ARGI_REFERENCE:            /* References */
            case ARGI_INTEGER_REF:
            case ARGI_OBJECT_REF:
            case ARGI_DEVICE_REF:

                switch (ArgOp->Asl.ParseOpcode)
                {
                case PARSEOP_LOCAL0:
                case PARSEOP_LOCAL1:
                case PARSEOP_LOCAL2:
                case PARSEOP_LOCAL3:
                case PARSEOP_LOCAL4:
                case PARSEOP_LOCAL5:
                case PARSEOP_LOCAL6:
                case PARSEOP_LOCAL7:

                    /* TBD: implement analysis of current value (type) of the local */
                    /* For now, just treat any local as a typematch */

                    /*ThisNodeBtype = RequiredBtypes;*/
                    break;

                case PARSEOP_ARG0:
                case PARSEOP_ARG1:
                case PARSEOP_ARG2:
                case PARSEOP_ARG3:
                case PARSEOP_ARG4:
                case PARSEOP_ARG5:
                case PARSEOP_ARG6:

                    /* Hard to analyze argument types, sow we won't */
                    /* For now, just treat any arg as a typematch */

                    /* ThisNodeBtype = RequiredBtypes; */
                    break;

                case PARSEOP_DEBUG:
                    break;

                case PARSEOP_REFOF:
                case PARSEOP_INDEX:
                default:
                    break;

                }
                break;

            case ARGI_INTEGER:
            default:
                break;
            }


            CommonBtypes = ThisNodeBtype & RequiredBtypes;

            if (ArgOp->Asl.ParseOpcode == PARSEOP_METHODCALL)
            {
                /* Check a method call for a valid return value */

                AnCheckMethodReturnValue (Op, OpInfo, ArgOp, RequiredBtypes, ThisNodeBtype);
            }

            /*
             * Now check if the actual type(s) match at least one
             * bit to the required type
             */
            else if (!CommonBtypes)
            {
                /* No match -- this is a type mismatch error */

                AnFormatBtype (StringBuffer, ThisNodeBtype);
                AnFormatBtype (StringBuffer2, RequiredBtypes);

                sprintf (MsgBuffer, "[%s] found, %s operator requires [%s]",
                            StringBuffer, OpInfo->Name, StringBuffer2);

                AslError (ASL_ERROR, ASL_MSG_INVALID_TYPE, ArgOp, MsgBuffer);
            }

        NextArgument:
            ArgOp = ArgOp->Asl.Next;
            INCREMENT_ARG_LIST (RuntimeArgTypes2);
        }
        break;

    default:
        break;
    }

    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AnOtherSemanticAnalysisWalkBegin
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Descending callback for the analysis walk.  Check methods for :
 *              1) Initialized local variables
 *              2) Valid arguments
 *              3) Return types
 *
 ******************************************************************************/

ACPI_STATUS
AnOtherSemanticAnalysisWalkBegin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{

    return AE_OK;
}


/*******************************************************************************
 *
 * FUNCTION:    AnOtherSemanticAnalysisWalkEnd
 *
 * PARAMETERS:  ASL_WALK_CALLBACK
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Ascending callback for analysis walk.  Complete method
 *              return analysis.
 *
 ******************************************************************************/

ACPI_STATUS
AnOtherSemanticAnalysisWalkEnd (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{

    return AE_OK;

}
