Version 1.0.3 - 2003-02-13

    The player can now shoot in a fixed direction with the H (left),
    J (down), K (up) and L (right) keys (same convention as in vi).
    New --only-blue option provides a practice mode where only
    blue robots are sent out.
    Sound mixer should handle more simulatenous sounds correctly.
    Fix related to CXXFLAGS and gengameng.m4 in configure.in.

Version 1.0.2 - 2003-01-04

    Sounds now mixed with SDL_mixer library instead of lame hack.
    Makefiles cleaned up.

Version 1.0.1 - 2002-04-03

    Adaptation to gengameng 4.1.
    Contact email address removed from sources.

Version 1.0 - 2002-02-20

    Wall tiles now have rounded corners.

Version 0.9.3 - 2002-01-12

    New --full-screen option to attempt to use full screen mode.
    Number of robots increases more slowly.
    Sound effect played when player gains new life.
    Short instructions displayed during demo mode.
    Supposedly better keyboard handling (may avoid "stuck" keys).
    Fixed bug where "big" bullets could traverse bunker without destroying it.

Version 0.9.2 - 2001-12-30

    Simultaneous sound effects are now mixed appropriately.
    Score now brought back to zero when new game started.
    Pause message remains displayed until pause ends.
    Gun does not appear in the 3 leftmost columns.
    Bullets can no longer enter the bunker by its top.
    A blinking robot absorbs the player's bullets.

Version 0.9.1 - 2001-12-29

    Sound effects added.

Version 0.9 - 2001-11-25

    First public release.

