/* 
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * This is a new part of Blender.
 *
 * Contributor(s): Michel Selten
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
*/

#ifndef EXPP_OBJECT_H
#define EXPP_OBJECT_H

#include <Python.h>
#include <stdio.h>
#include <BDR_editobject.h>
#include <BKE_armature.h>
#include <BKE_curve.h>
#include <BKE_global.h>
#include <BKE_library.h>
#include <BKE_lattice.h>
#include <BKE_main.h>
#include <BKE_mesh.h>
#include <BKE_object.h>
#include <BKE_scene.h>
#include <BKE_displist.h> /* for makeDispList */
#include <BKE_font.h> /* for text_to_font */
#include <BLI_arithb.h>
#include <BLI_blenlib.h>
#include <DNA_armature_types.h>
#include <DNA_action_types.h>
#include <DNA_ID.h>
#include <DNA_ika_types.h>
#include <DNA_listBase.h>
#include <DNA_scene_types.h>
#include <DNA_userdef_types.h>
#include <DNA_view3d_types.h>
#include <DNA_action_types.h>

#include "bpy_types.h"
#include "gen_utils.h"
#include "modules.h"
#include "vector.h"
#include "matrix.h"
#include "euler.h"
#include "quat.h"

/* The Object PyType Object defined in Object.c */
extern PyTypeObject Object_Type;

#define BPy_Object_Check(v) \
    ((v)->ob_type == &Object_Type) /* for type checking */

/*****************************************************************************/
/* Python BPy_Object structure definition.                                     */
/*****************************************************************************/
typedef struct {
    PyObject_HEAD
    struct Object   * object;
} BPy_Object;

int EXPP_add_obdata(struct Object *object);

#endif /* EXPP_OBJECT_H */
