/**
 * $Id: BlenderPlayer.cpp,v 1.4 2004/03/22 22:01:37 jesterking Exp $
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

// BlenderPlayer.cpp : Implementation of CBlenderPlayerApp and DLL registration.


#include "stdafx.h"
#include "BlenderPlayer.h"

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


CBlenderPlayerApp NEAR theApp;

const GUID CDECL BASED_CODE _tlid =
		{ 0xb7a2076c, 0x3dd8, 0x4f9d, { 0x9d, 0x76, 0x5f, 0xe7, 0x1e, 0xcc, 0xe, 0xf1 } };
const WORD _wVerMajor = 1;
const WORD _wVerMinor = 0;


////////////////////////////////////////////////////////////////////////////
// CBlenderPlayerApp::InitInstance - DLL initialization

BOOL CBlenderPlayerApp::InitInstance()
{
	BOOL bInit = COleControlModule::InitInstance();

	if (bInit)
	{
		// TODO: Add your own module initialization code here.
	}

	return bInit;
}


////////////////////////////////////////////////////////////////////////////
// CBlenderPlayerApp::ExitInstance - DLL termination

int CBlenderPlayerApp::ExitInstance()
{
	// TODO: Add your own module termination code here.

	return COleControlModule::ExitInstance();
}


/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry

STDAPI DllRegisterServer(void)
{
	AFX_MANAGE_STATE(_afxModuleAddrThis);

	if (!AfxOleRegisterTypeLib(AfxGetInstanceHandle(), _tlid))
		return ResultFromScode(SELFREG_E_TYPELIB);

	if (!COleObjectFactoryEx::UpdateRegistryAll(TRUE))
		return ResultFromScode(SELFREG_E_CLASS);

	return NOERROR;
}


/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry

STDAPI DllUnregisterServer(void)
{
	AFX_MANAGE_STATE(_afxModuleAddrThis);

	if (!AfxOleUnregisterTypeLib(_tlid, _wVerMajor, _wVerMinor))
		return ResultFromScode(SELFREG_E_TYPELIB);

	if (!COleObjectFactoryEx::UpdateRegistryAll(FALSE))
		return ResultFromScode(SELFREG_E_CLASS);

	return NOERROR;
}
