/* * CNSLNodeLookupThread.cpp * * This is a wrapper base class for getting node data to publish (via Neighborhood lookups in * old NSL Plugins) * * Created by imlucid on Tue Aug 14 2001. * Copyright (c) 2001 Apple Computer. All rights reserved. * */ //#include #include "CNSLHeaders.h" CNSLNodeLookupThread::CNSLNodeLookupThread( CNSLPlugin* parentPlugin ) { DBGLOG( "CNSLNodeLookupThread::CNSLNodeLookupThread\n" ); mParentPlugin = parentPlugin; } CNSLNodeLookupThread::~CNSLNodeLookupThread() { DBGLOG( "CNSLNodeLookupThread::~CNSLNodeLookupThread\n" ); mParentPlugin->NodeLookupComplete(); } void CNSLNodeLookupThread::AddResult( CFStringRef newNodeName ) { DBGLOG( "CNSLNodeLookupThread::AddResult\n" ); mParentPlugin->AddNode( newNodeName ); } void CNSLNodeLookupThread::AddResult( const char* newNodeName ) { DBGLOG( "CNSLNodeLookupThread::AddResult\n" ); mParentPlugin->AddNode( newNodeName ); }