//***************************************************************************************** // Truevision - a 3d modeler for gnome and povray // // cylinder.h // // Vincent LE PRINCE // Copyright (C) 2000-2005 Vincent LE PRINCE // This file is part of the TRUEVISION Package // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //******************************************************************************************* #ifndef TV_CYLINDER_H #define TV_CYLINDER_H using namespace std; #include "object3d.h" // Definition // Cylinder object class Cylinder : public Object3D_with_material { public: ObjParam_point_virtual *base_point; ObjParam_point_virtual *cap_point; ObjParam_point *location; ObjParam_float *radius; ObjParam_scale *size; ObjParam_rotation *rotation; ObjParam_bool *open; public: Cylinder( app_objs *appref ); Cylinder( Cylinder & ref ); ~Cylinder(); Object3D *duplicate_yourself() { Cylinder *res = new Cylinder( *this ); return res; } virtual void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { Object3D::add_to_tree( view, store, sel, parent, sibling, "object_cylinder.xpm" ); } void display( glview *view, bool set_color = true ); virtual void edit_widget( GtkWidget *wid ); virtual void destroy_editor(); virtual void pref_changed(); void mouse_drag( struct drag_info *drag ); float *get_location() { return location->get(); } Rotation *get_rotation() { return rotation->get_rotation(); } virtual void output_to_povray_pass1( ofstream & file ); virtual void save( ofstream & file ); virtual bool load( ifstream & file, char *tag ); // Access methods virtual void set_location(float *data) { location->set(data[0], data[1], data[2]); } void set_radius(float data) { radius->set(data);} void set_rotation(float *data) {rotation->set(data[0], data[1], data[2]); rotation->update_widget(); rotation->flush();} void set_size(float *data) { size->set(data[0], data[1], data[2]);} float* get_base_point() { return cap_point->get(); } float* get_cap_point() { return base_point->get(); } void set_base_point(float *data){ base_point->set(data[0], data[1], data[2]);} void set_cap_point(float *data){ cap_point->set(data[0], data[1], data[2]);} float get_radius() { return radius->value(); } float* get_rot(float* val) { float _x, _y, _z; rotation->get(_x, _y, _z); val[0] = _x; val[1] = _y; val[2] = _z; return (float*)val;} float* get_size() { return size->get(); } bool is_open() { return open->value(); } void set_open( bool op ) { open->set( op ); } }; // Definition class BlobCylinder : public Cylinder { private: ObjParam_float *strength; public: BlobCylinder( app_objs *appref ); BlobCylinder( BlobCylinder & ref ); ~BlobCylinder(); Object3D *duplicate_yourself() { BlobCylinder *res = new BlobCylinder( *this ); return res; } void edit_widget( GtkWidget *wid ); void destroy_editor(); void pref_changed(); void output_to_povray_pass1( ofstream & file ); void save( ofstream & file ); bool load( ifstream & file, char *tag ); float get_strength_radius(); float get_strength( float x, float y, float z ); bool changed() { return location->changed() || base_point->changed() || cap_point->changed() || size->changed() || rotation->changed() || strength->changed(); } void unchange() { location->unchange(); base_point->unchange(); cap_point->unchange(); size->unchange(); rotation->unchange(); strength->unchange(); } }; #endif