//***************************************************************************************** // Truevision - a 3d modeler for gnome and povray // // isosurface.h // // Vincent LE PRINCE // Copyright (C) 2000-2005 Vincent LE PRINCE // This file is part of the TRUEVISION Package // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //******************************************************************************************* #ifndef TV_ISOSURFACE_H #define TV_ISOSURFACE_H using namespace std; #include "object3d.h" // declaration to avoid friend injection problems bool IsoSurfaceTestFunc( gpointer data, float x, float y, float z ); // Definition // Box object class IsoSurface : public Object3D_with_material { #define SENDER ((IsoSurface*)data) friend bool IsoSurfaceTestFunc( gpointer data, float x, float y, float z ) { return SENDER->is_inside( x, y, z ); } #undef SENDER private: ObjParam_point *location; ObjParam_scale *size; ObjParam_rotation *rotation; ObjParam_point *corner1, *corner2; ObjParam_bool *show_bb, *preview; ObjParam_float *threshold; ObjParam_function *function; ObjParam_bool *open; ObjParam_float *accuracy; ObjParam_float *max_gradient; ObjParam_bool *all_intersections; public: IsoSurface( app_objs *appref ); IsoSurface( IsoSurface & ref ); ~IsoSurface(); Object3D *duplicate_yourself() { IsoSurface *res = new IsoSurface( *this ); return res; } void display( glview *view, bool set_color = true ); void edit_widget( GtkWidget *wid ); void destroy_editor(); void pref_changed(); void mouse_drag( struct drag_info *drag ); float *get_location() { return location->get(); } Rotation *get_rotation() { return rotation->get_rotation(); } void output_to_povray_pass1( ofstream & file ); void output_to_povray_pass2( ofstream & file ) { if ( function->value() != NULL ) Object3D_with_material::output_to_povray_pass2( file ); } void save( ofstream & file ); bool load( ifstream & file, char *tag ); bool is_inside( float x, float y, float z ); }; #endif