# TOFU # Copyright (C) 2005 Jean-Baptiste LAMY # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA """tofu.single This module implements a Tofu single-player game (no network). To lauch a single-player game, create a GameInterface instance, import this module, and then call serve_forever(). """ #from twisted.internet import reactor import tofu class Notifier(tofu.Notifier): def __init__(self): tofu.Notifier.__init__(self) self.player = None def login_player(self, filename, password, client_side_data = ""): try: player = tofu.YourPlayer.get(filename) except ValueError: player = tofu.YourPlayer(filename, password, client_side_data) if password != player.password: raise ValueError("Password is wrong !") player.login(self, 1, client_side_data) self.player = player def logout_player(self): self.player.logout() self.player = None def notify_own_control(self, mobile): mobile.control_owned() def check_level_activity(self, level): # XXX bots for mobile in level.mobiles: if (not mobile.controller.remote) and (not mobile.bot): level.set_active(1) return # No local user for this level => we can inactive it level.set_active(0) def notify_discard(self, unique): # Saves all data locally if isinstance(unique, tofu.SavedInAPath) and unique.filename: unique.save() def serve_forever(*args, **kargs): """serve_forever(*ARGS, **KARGS) Starts a single-player game. ARGS and KARGS are passed to GameInterface.__init__().""" tofu.YourGameInterface(*args, **kargs) notifier = Notifier() #reactor.callLater(0.0, lambda : tofu.GAME_INTERFACE.ready(notifier)) tofu.IDLER.next_round_tasks.append(lambda : tofu.GAME_INTERFACE.ready(notifier)) return tofu.IDLER.idle()