/* g3data : A program for grabbing data from scanned graphs Copyright (C) 2000 Jonas Frantz This file is part of g3data. g3data is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. g3data is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Authors email : jonas.frantz@welho.com */ #include #include "main.h" /****************************************************************/ /* The following sorting functions is a copy of the example in */ /* K & R C programming 2nd ed. page 120. Some sort of quicksort.*/ /****************************************************************/ void swap3(struct PointValue *RealPos, gint i, gint j) { struct PointValue tmp; tmp.Xv = RealPos[i].Xv; tmp.Yv = RealPos[i].Yv; tmp.Xerr = RealPos[i].Xerr; tmp.Yerr = RealPos[i].Yerr; RealPos[i].Xv = RealPos[j].Xv; RealPos[i].Yv = RealPos[j].Yv; RealPos[i].Xerr = RealPos[j].Xerr; RealPos[i].Yerr = RealPos[j].Yerr; RealPos[j].Xv = tmp.Xv; RealPos[j].Yv = tmp.Yv; RealPos[j].Xerr = tmp.Xerr; RealPos[j].Yerr = tmp.Yerr; } gint compare3(struct PointValue *RealPos, gint i, gint j, gint orderv) { if (orderv == 1) { if (RealPos[i].Xv < RealPos[j].Xv) return (-1); else return (1); } else { if (RealPos[i].Yv < RealPos[j].Yv) return (-1); else return (1); } } void Order(struct PointValue *RealPos, gint left, gint right, gint ordering) { gint i,last; if (left>=right) return; swap3(RealPos, left, (left+right)/2); last = left; for (i=left+1;i<=right;i++) if (compare3(RealPos,i,left,ordering)<0) swap3(RealPos, ++last, i); swap3(RealPos, left, last); Order(RealPos, left, last-1, ordering); Order(RealPos, last+1, right, ordering); }